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NPC Generator

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Advanced [show]


Shivering Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a pastel costume with the symbols of strength on her torso. Her white fur is lengthy and is close to two feet long. She is baby faced.

Personality: A skeptical and narcissistic woman, Shivering's first love is herself. Her second love is also herself. She also hits on women, regardless of circumstances.

History: Shivering was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: She wants revenge against drow; and meet up once more with her childhood friend

Ideals: Impeccable. Bonds: Has a crush, Poor, Adventurer, Enemies. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Shivering Shoe, Female Tabaxi Adept 8
Medium (5'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 11 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. Blue quartz (15 gp). Eye agate (15 gp). Amethyst (90 gp). Emerald (800 gp).


Social Check DCs


Abad Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are silver.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids.

Flaws: Racist, Shy. Bonds: Poor, Religious, Enemies. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Abad Instinct, Male Tiefling Barbarian 7
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 11 (+0)19 (+4)
Skills Performance +7, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He keeps his orange fur in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tricking took refuge in the old dungeon and found the beat up shield and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Poor, Adventurer, Nature. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Tricking In the Wind, Male Tabaxi Wizard 7
Medium (5'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp.


Social Check DCs


Uzza Muse, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her silver hair is kept up in a ponytail inside a top hat. Her eyes, though not visible through her cowl, are red.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Uzza Muse, Female Tiefling Warrior 6
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)13 (+1) 17 (+3)11 (+0)
Skills Performance +3, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 8000 sp. Golden yellow topaz (1600 gp). Malachite (6 gp).


Social Check DCs

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