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NPC Generator

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Advanced [show]


Lance Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown coat over a pastel low-cut shirt, and a small hat upon his head. He keeps his red hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Map Maker, who enjoyed hunting, Lance was taken on many hunting expeditions. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Nature, Adventurer. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Lance Kelsey, Male Human Paladin 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)15 (+2) 11 (+0)6 (-2)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp.


Social Check DCs


Williamina Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a yellow suit, green shirt, and white tie. Sporting a brown mohawk this woman's hair draws a lot of attention. She has amber eyes and a yellow hat with a green feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Religious, Nature. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Williamina Arnuanna, Female Half-Elf Warrior 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp. Large well-done wool tapestry (200 gp). Silver ewer (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Orla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tan trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her red hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: Orla was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Adventurer.

Motivation: To reunite with her absent father; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Orla Folkor, Female Gnome Cleric 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item.


Social Check DCs


Makaria Sage, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and she perpetually has her ceremonial dagger ready. Her red hair is kept up in a ponytail inside a broad hat. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Makaria is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Makaria grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Fighting, Impeccable, Justice. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Makaria Sage, Female Tiefling Expert 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Blue quartz (13 gp). Sard (40 gp). Azurite (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs

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