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NPC Generator

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Advanced [show]


Urshar Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. Her skin is fair and her fingers are delicate and long. Her hair is chestnut and curly. Her gray eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses divination through singing.

History: Born in the east her family was never financially stable. Her psionic abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and wants a kiss

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Family, Has a crush. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Urshar Balderk, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 18 (+4)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ida Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an entirely violet suit with white socks and a vest with buckled shoes. She wears her blonde hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised by priests from a young age. Ida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Ida Harper, Female Half-Elf Expert 7
Medium (4'10") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 70 pp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Bella Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears red painted combat armor at almost all times. She has dyed her greying red hair a little too much giving a sharp red color. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with her god.

History: Born in the east her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Athletic, Fighting. Bonds: Religious, Poor. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Bella Bigheart, Female Halfling Expert 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)4 (-3) 15 (+2)14 (+2)
Skills Intimidation +5, Religion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Smoky quartz (70 gp). Lapis lazuli (13 gp). Amethyst (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Logical. Flaws: Addict, Impulsive. Bonds: Adventurer, Poor. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Burgell Fabblestabble, Male Gnome Adept 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 50 pp. 1 Backpack. 1 Average lock.


Social Check DCs

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