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NPC Generator

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Advanced [show]


Rohesia Browning, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her red hair is styled in orderly dreadlocks. She has hazel eyes and a brown hat with a white feather.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of western immigrants she idolized her father. She helped her father out around the business and became quite the natural. She has achieved small success as a Herbalist.

Motivation: To settle down with her crush; and expand her business

Flaws: Insomniac. Bonds: Religious, Immigrant, Job, Has a crush. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Rohesia Browning, Female Human Cleric 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Azurite (14 gp). Deep blue spinel (500 gp). Malachite (14 gp). Azurite (14 gp).


Social Check DCs


Hecat Wit, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. She has several tiny amethyst earrings on each ear.

Personality: She likes to make people angry or surprised. She has a small toy that she constantly fidgets with.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Flaws: Antagonistic, Addict, Mundane. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Hecat Wit, Female Tiefling Sorcerer 6
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 4000 sp.


Social Check DCs


Pyra Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple tan line shooting up and back down. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is red and curly. She has a dull look in her gold eyes.

Personality: She speaks before she thinks and is too direct. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove her worth to the world; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Impulsive, Insomniac, PTSD. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Pyra Dodge, Female Tiefling Expert 3
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 7 (-2)17 (+3)
Skills Stealth +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aura Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of sais on his belt, each one with a jet on the hilt. His fur is white and curly. His eyes are a pleasant yellow.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Fighting, Gifted. Bonds: Poor, Enemies, Adventurer, Immigrant. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Aura Thundercloud, Male Tabaxi Rogue 6
Medium (6'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 2000 sp. Gold and topaz bottle stopper cork (1800 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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