Seere Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears green trousers with white and blue striped suspenders. She wears various colorful collared shirts. Her hair is short and chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seere is combative with any and all who dare try her patience in the slightest.
History: Born in the north to a Barkeep, Seere learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Barkeep like her father before her.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Optimist, Justice, Entrepeneur. Bonds: Job, Rich. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 8)
Armor Class 7
Hit Points 48 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 5 (-3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 800 gp.
Hugolina Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses like a well dressed Jeweler does. Her red hair is lengthy and is close to two feet long. Her eyes are green.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to make almost anything out of random pieces of junk.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 5 years.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Gifted, Fighting, Logical. Flaws: Cynical. Bonds: Job. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Sybil Washington, Female Human [Permalink]
Personal [hide]
Description: Standing 5'11", this woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is black and curly. Her violet eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west her family was never financially stable. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: She is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Enemies, Poor. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 59 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 1400 gp. Red spinel (60 gp). Black pearl (600 gp). Aquamarine (600 gp).
Whurbin Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Tailor.
Motivation: Someone believes him a fraud.
Flaws: Insomniac, Secretive. Bonds: Rich, Family, Job, Enemies. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. Tourmaline (150 gp). Chrysoberyl (150 gp). Moss agate (8 gp). 1 Half-Plate.
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