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NPC Generator

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Advanced [show]


Ootah Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her hair, while still mostly black, has prominent grey streaks. She has a dull look in her amber eyes.

Personality: She is calm most of the time but flees social interaction. She is a great chef.

History: Ootah was born the youngest of three triplets. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to reunite with her absent father

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Family, In love. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Ootah Harper, Female Half-Orc Expert 13
Medium (4'11") Half-Orc, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Performance +4, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item.


Social Check DCs


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her moppish chestnut hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Caramip was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.

Motivation: She's in love; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Immigrant, Family, Rich, Has a crush. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Caramip Wildwander, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Investigation +0, Survival +4
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Traulam Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Stableman. Her white hair is still thick. She has gleaming, smiling gray eyes.

Personality: Traulam hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a very good compulsive liar and kleptomaniac.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Mundane. Bonds: Criminal record, Debt. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traulam Ilphelkiir, Female Elf Ranger 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)18 (+4) 12 (+1)14 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Naal Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a violet cloak and cross-gartered white stockings. His left hand appears badly burned and disfigured. He keeps his chestnut hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Nature, Religious. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Naal Woods, Male Half-Elf Commoner 10
Medium (5'7") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)17 (+3) 17 (+3)10 (+0)
Skills Investigation +7, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant, Auran
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4

Possessions: 700 gp. Blue quartz (15 gp). Azurite (15 gp). Freshwater pearl (15 gp). Jasper (30 gp). Banded agate (15 gp).


Social Check DCs

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