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NPC Generator

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Advanced [show]


Caeldrim Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan leather gloves, a tan jacket, and tight pants. His golden hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across

History: Caeldrim was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he has decided he is irredeemable

Ideals: Persistence, Impeccable. Bonds: Poor, Criminal record, Immigrant. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Caeldrim Fasharash, Male Elf Cleric 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)7 (-2) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 4000 cp. Smoky quartz (50 gp). Red-brown spinel (40 gp). 1 Banded mail.


Social Check DCs


Oriax Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a tan scarf. His silver hair is drawn into a tight pony tail with a card scrunchie. His fierce red eyes like to dwell on things.

Personality: This man loves painting and to teach people painting more than just about anything. Flattery will make him almost putty in your hands.

History: Oriax lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and regain custody of his daughter

Ideals: Artistic, Persistence. Flaws: Selfish. Bonds: Family, In love. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Oriax Subtlety, Male Tiefling Monk 7
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bhevek Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Bhevek Tosscobble, Male Halfling Rogue 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Harann Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her dagger always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. She wears a deerstalker hat to cover her moderate length brass crest. She wears round tiny glasses practically rammed into her face.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. As long as the job gets done she does not care how it got done.

History: Sold as a small child to a brothel owner, Harann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 15th year, her parents were killed by a illithids raid, leaving Harann alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She loathes her own lifestyle; and revenge

Ideals: Professionalism. Flaws: Depressed. Bonds: Enemies, Mentor, Adventurer. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Harann Vangdondalor, Female Dragonborn Fighter 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. Blue sapphire (400 gp). 1 Average lock.


Social Check DCs

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