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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mormo Guile, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His chestnut hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Impulsive. Bonds: Slave, Rich. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Mormo Guile, Male Tiefling Wizard 6
Medium (5'4") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)18 (+4) 12 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Elven, Aquan, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: Tiger eye turquoise (10 gp). Amber (70 gp). Lapis lazuli (10 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Aym Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. She wears her black hair up. Her white eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Miller business at a young age. Over the years she perfected her riding and shooting skills. By chance she met her brother recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and an old rival family wants her found

Bonds: Job, Has a crush, Nature, Family, Religious. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Aym Hope, Female Tiefling Aristocrat 6
Medium (5'11") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc, Giant, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp. Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Nature. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Arnold Thorpe, Male Human Paladin 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)18 (+4) 15 (+2)17 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sweet Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt, and sports empty pouches on his belt. His cinnamon fur is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.

History: Sweet hails from a village terrorized by illithids. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of illithids; and seeks redemption

Ideals: Fighting, Professionalism, Logical. Bonds: Criminal record, Enemies. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Sweet Fang, Male Tabaxi Druid 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Investigation +7, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 70 pp. Blue quartz (9 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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