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NPC Generator

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Advanced [show]


Drenna Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Scribe. Her skin is fair and her fingers are delicate and long. Her black hair is thinning but still full. She has several tiny amber earrings on each ear.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not trust anyone and sleeps with one eye open.

History: Drenna hails from a village terrorized by orcs. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she wants revenge against orcs

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Rich, Enemies. Occupation: Scribe

Voice: French accent

Attributes [hide]

Drenna Mori, Female Half-Orc Druid 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp. Zircon (20 gp). Red-brown spinel (50 gp). Alexandrite (500 gp).


Social Check DCs


Vepar Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this woman dresses in collared shirts and wears a proper scarf over her head. Her purple hair is kept up in a ponytail inside a deerstalker hat. Her black eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Logical. Bonds: Immigrant, Enemies. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Vepar Vigil, Female Tiefling Bard 2
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills Athletics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1200 sp. 2 Smokesticks.


Social Check DCs


Anakis Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her brown hair in a flapper bob. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is afraid of women and trembles around them

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Anakis was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Anakis's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Anakis Laughter, Female Tiefling Sorcerer 6
Medium (5'10") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak. She carries a battered glaive and tarnished trident as well. Her white fur is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her youth she was a Barber, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Optimist. Flaws: Addict, Insomniac, Disease, PTSD. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Beast Plume, Female Tabaxi Barbarian 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 54 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp. Sardonyx (40 gp). Malachite (13 gp). 1 Minor magic item.


Social Check DCs

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