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NPC Generator

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Advanced [show]


Antrara Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses like a well dressed Stableman does. Her crest is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Antrara was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Stableman.

Motivation: To settle down with her crush.

Ideals: Entrepeneur. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Antrara Clethtinthiallor, Female Dragonborn Wizard 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 sp.


Social Check DCs


Ilde Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. Her black hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.

Personality: She is almost excessively polite to everyone, even when angry. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Ilde lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered singing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Artistic. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Ilde Rumnaheim, Female Dwarf Warlock 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)7 (-2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 160 gp.


Social Check DCs


Spear Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'7". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a scimitar. Her beige fur is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is lazy and tries to find solutions quickly.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Mortician and was forced into it by her family; and she'd like to take her coworkers down a peg

Flaws: Insane, Racist, Lazy. Bonds: Nature, Family, Job. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Spear Of Clay, Female Tabaxi Warlock 6
Medium (5'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 18 (+4)15 (+2)
Skills Athletics +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs


Jillian Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She works hard and plays hard.

History: Jillian was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and wants her loneliness to end

Ideals: Fighting, Athletic, Persistence. Flaws: Hedonist. Bonds: Poor. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Jillian Goldfound, Female Halfling Aristocrat 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)9 (-1) 18 (+4)14 (+2)
Skills Perception +7, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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