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NPC Generator

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Advanced [show]


Oolah Upton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Brewer. Her hair is short and golden. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Oolah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. Like her father and her brother before her, after school she went straight into learning to become a Brewer. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and to be a mercenary again

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Immigrant, Adventurer. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Oolah Upton, Female Half-Orc Wizard 4
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: Just what you see.


Social Check DCs


Gorgûm Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Gorgûm Shelley, Male Half-Orc Commoner 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)3 (-4) 14 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 30000 cp. Chalcedony (40 gp). Violet garnet (400 gp). Brown-green garnet (60 gp).


Social Check DCs


Mozû Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his warhammer. His black hair is cut short. He has gleaming, smiling brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and money/treasure

Flaws: Shy. Bonds: Rich, Military, Debt. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Mozû Weld, Male Half-Orc Commoner 7
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)5 (-3)
Skills Deception +0, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. Her silver hair is wavy and long. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: The child of a Locksmith, who enjoyed hunting, Ahinar was taken on many hunting expeditions. When Ahinar reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Military, Nature. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Ahinar Withrethin, Female Half-Elf Warrior 9
Medium (4'8") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 15 (+2)18 (+4)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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