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NPC Generator

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Advanced [show]


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His eyes are hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of giants

Ideals: Impeccable. Flaws: Forgetful. Bonds: Poor, Religious, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Chay Jamjar, Male Halfling Commoner 11
Small (2'10") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 15 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp. Freshwater pearl (6 gp). Amethyst (40 gp). Pink pearl (40 gp). Freshwater pearl (6 gp). Peridot (20 gp). Citrine (20 gp). Moonstone (20 gp). Malachite (6 gp).


Social Check DCs


Mishann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She carries with her a set of whips, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her black crest has been sun bleached extensively. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mishann took refuge in the ruined castle and found the beat up whip and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Bonds: Family, Rich, Nature. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Mishann Dhyrktelonis, Female Dragonborn Fighter 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Carnelian (80 gp). Blue sapphire (600 gp).


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown cloak. He has a small bristly mustache and wavy golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Addict. Bonds: Criminal record, Enemies, Family, Rich. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Anselm Branson, Male Human Commoner 9
Medium (6'1") Human, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, tan, dusty cloak. His whole body is exceptionally muscular. His hair is short and red. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Guard.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Qualen Horcusporcus, Male Gnome Druid 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs

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