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NPC Generator

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Advanced [show]


Uadjit Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a black and yellow handkerchief worn on her left side. Her crest is blue and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has worked as a Farmer like her mother before her.

Motivation: She has a rivalry with the Church that dominates her actions; and halfling compassion

Flaws: Insomniac, Addict, Racist. Bonds: Immigrant, Job, Religious. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Uadjit Akambherylliax, Female Dragonborn Fighter 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 500 sp.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely brown suit with tan socks and a vest with buckled shoes. He keeps his red hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Rangrim hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rangrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rangrim. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Fearful. Bonds: Guardian, Criminal record, Enemies, Adventurer. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Rangrim Dankil, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Nicor Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears skinny pants and wears a black and green robe with the hood down. His left hand appears badly burned and disfigured. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Slave. Occupation: Banker

Voice: Stutters

Attributes [hide]

Nicor Hurt, Male Tiefling Warlock 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1100 gp. Smoky quartz (50 gp). Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs


Herleva Bradly, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a grey cloak and cross-gartered red stockings. Her golden hair is kept up in a ponytail inside a top hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Herleva Bradly, Female Human Druid 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs

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