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NPC Generator

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Advanced [show]


Grigi Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Bard school at a young age so that she could practice her martial talents. She has dedicated herself to building a better kind of golem.

Motivation: She feels threatened by others; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Grigi Barney, Female Half-Orc Bard 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Just what you see.


Social Check DCs


Krimp Home, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Tanner for hire.

Motivation: To get a good night's sleep; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Disease, Hedonist, Insomniac. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Krimp Home, Male Half-Orc Sorcerer 4
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Climber’s kit. 1 Small steel mirror. 1 Hourglass.


Social Check DCs


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with Stetson hat. His fur, while still mostly red, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Joker, Gifted. Bonds: Nature, Adventurer, Family. Occupation: Merchant

Voice: American accent

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Wizard 6
Medium (6'1") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 500 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her violet robe and has her greatsword always slung over her shoulder. Her chestnut hair is still thick. Her eyes are a pleasant hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She has never given up on her poetry dream.

Motivation: Money/treasure.

Ideals: Optimist, Artistic. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Eleanor Remein, Female Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. Carnelian (20 gp). Smoky quartz (20 gp). Tourmaline (140 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs

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