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NPC Generator

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Advanced [show]


Qemuel Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. His brown hair is braided into rings. His white eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Athletic, Gifted. Bonds: Immigrant, Adventurer, Poor. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Qemuel Devotion, Male Tiefling Warrior 4
Medium (6'5") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Emeny Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She carries with her a set of bows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Emeny was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: In love, Poor, Adventurer. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Emeny Gentry, Female Human Warlock 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 160 gp. Red garnet (150 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Caramip Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Tailor does. Her black hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She works hard and plays hard.

History: She was always a brilliant, if unscrupulous mind. A gifted student she started as a Gardener, but she got bored and became a Tailor. She ran away from her former home and has been making her living as a Tailor for the past few years.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Logical. Flaws: Hedonist, Insane. Bonds: Job, Guardian. Occupation: Tailor

Voice: French accent

Attributes [hide]

Caramip Horcusporcus, Female Gnome Cleric 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs


Meena Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, blue, dusty cloak. She has wavy brown hair. Her eyes are violet and catlike.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Bonds: Enemies, Rich, Adventurer, Job. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Meena Fiddlefen, Female Gnome Aristocrat 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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