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NPC Generator

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Advanced [show]


Theobald Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair, when down, is lengthy. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Ideals: Fighting, Justice, Gifted. Bonds: Criminal record, Job. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Fidget, Male Half-Elf Paladin 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Silver pearl (150 gp). Sardonyx (60 gp). Amber (150 gp).


Social Check DCs


Trym Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Body Guard. Her red hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: She is happy with her job as a Body Guard. She turns her eye from what people do, preferring to live and let live. She is lazy, self-centered, vain, and jealous.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Selfish, Mundane. Bonds: Job. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Trym Cherrycheeks, Female Halfling Commoner 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Jebeddo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. He has styled his golden hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Jebeddo alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Flaws: Racist. Bonds: Rich, Religious, Enemies. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Jebeddo Wildwander, Male Gnome Wizard 11
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Golden pearl (90 gp). Eye agate (5 gp). Violet garnet (1500 gp). Deep green spinel (90 gp). Coral (90 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Fire opal (500 gp).


Social Check DCs


Arnold Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Farmer. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Farmer like his mother before him.

Motivation: To be a Miner again; and to pay off his debts

Flaws: Insane. Bonds: Enemies, Criminal record, Poor, Job, Debt. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Iranapha, Male Half-Elf Fighter 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Onyx (40 gp). 1 Minor magic item.


Social Check DCs

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