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NPC Generator

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Advanced [show]


John Deighton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair is golden and curly. His brown unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Laborer business at a young age. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

John Deighton, Male Human Monk 2
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 6 (-2)13 (+1)
Skills Deception +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Balam Hate, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he sports green clothing, slightly heavier than average wear. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Animal Trainer. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. Balam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.

Motivation: Expand his business.

Flaws: Insane, Disease, Insomniac. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Balam Hate, Male Tiefling Wizard 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 18 (+4)18 (+4)
Skills Intimidation +7, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 8000 sp.


Social Check DCs


Hûra Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair down. His green eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. During his travels, Hûra and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hûra discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hûra fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Flaws: Terse, Addict, Disease. Bonds: Adventurer, Has a crush. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hûra Ogden, Male Half-Orc Paladin 12
Medium (6'7") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 29000 sp. Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Theodoric York, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a long white beard with little hanging trinkets. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 4 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and doesn't want to be a weaver and was forced into it by his family

Ideals: Athletic. Flaws: Fearful. Bonds: Has a crush, Immigrant, Family. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Theodoric York, Male Human Bard 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 800 sp.


Social Check DCs

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