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NPC Generator

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Advanced [show]


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He is obsessed with his god.

History: Nalral was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Persistence. Flaws: Shy, Fearful. Bonds: Religious. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Nalral Glanhig, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriel Barney, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her brown hair down. Her eyes are gray and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Oriel lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Further expansion of business; and balancing her hectic life and new masseuse responsibilities is difficult

Flaws: Antagonistic, Addict. Bonds: Family, Nature, Job. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Oriel Barney, Female Human Cleric 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs


Griselda Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple yellow robe with grey stripes complete with hood. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her face is covered beneath a completely black helmet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Job, Criminal record, Rich, Family. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Griselda Siannodel, Female Half-Elf Aristocrat 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Sarah Law, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her black hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Expand her business; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Sarah Law, Female Human Paladin 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)7 (-2) 12 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. 1 Chain shirt.


Social Check DCs

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