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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He keeps his black hair in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To unite with his brother; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Family, Nature, Adventurer, Religious. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Crosis, Male Half-Elf Expert 2
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man dresses in black turtlenecks beneath a brown coat with green slacks. His crest is cut close to his head. His gold eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Shedinn lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Family. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Cleric 6
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 100 gp. Cloth of gold vestments (170 gp). Gold dragon comb with red garnet eye (1800 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Blossom Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a white suit, brown shirt, and blue tie. She has a penchant for wearing a ring with an oversized amber on her right hand. She has auburn hair. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for her, and Blossom does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the south. When Blossom reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Blossom Wiseacre, Female Halfling Rogue 9
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 21 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 14 (+2)18 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 5000 sp. Moonstone (50 gp). Red garnet (120 gp).


Social Check DCs


Anne Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with red highlights, and long green pants that bunch up around her shoes. With wild golden hair. She wears a mask on her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A true patriot, Anne would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Anne hails from a village terrorized by drow. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg; and she is currently in port desperately looking for someone to get her out

Flaws: Shy. Bonds: Military, Enemies, Slave, Job. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Anne Strongbones, Female Halfling Monk 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Giant, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 43000 sp.


Social Check DCs

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