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NPC Generator

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Advanced [show]


Qualen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He keeps his auburn hair in a flapper bob. He wears a mask on his face.

Personality: Qualen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Qualen was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Guardian, Adventurer. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Qualen Bafflestone, Male Gnome Ranger 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)10 (+0) 11 (+0)6 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Glim Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean blue cloak covering his clean studded leather. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Gifted. Flaws: Shy, Lazy. Bonds: Immigrant. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Glim Munggen, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Don Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has done his best to style his white hair to look like a famous performer. He is baby faced.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spy.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Extrovert. Bonds: Rich, Nature, Job, Family. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Don Eathalena, Male Half-Elf Commoner 4
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)18 (+4) 10 (+0)8 (-1)
Skills Deception +1, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Thiala Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears baggy tan pantaloons and a white scarf. Her golden hair is slicked back into a classic pompadour. Her amber eyes peer out from beneath her feathered tan hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Stableman, but she got bored and became a Ploughman. In the meantime she has taken over work as a Ploughman and occasionally as a mercenary.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Philantrophist. Bonds: Job, Criminal record, Adventurer. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Thiala Berevan, Female Elf Monk 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)7 (-2) 12 (+1)16 (+3)
Skills Performance +5, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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