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NPC Generator

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Advanced [show]


Fragrant Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears an entirely brown suit with green socks and a vest with buckled shoes. She wears a small hat to cover her moderate length yellow fur. Her copper eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: She was born to loving parents in a slum to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is unsatisfied with her job; and she has a crush on the local stableman

Ideals: Persistence. Flaws: Emotional. Bonds: Poor, Job, Has a crush. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Fragrant Paws, Female Tabaxi Adept 3
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 sp. 3 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Shane Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 3 years.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Gifted. Bonds: Military, Job, Adventurer. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Shane Wedgwood, Male Human Wizard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre Ramsey, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Debt, Adventurer, Family. Occupation: Farmer

Voice: French accent

Attributes [hide]

Alexandre Ramsey, Male Human Adept 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 180 pp. Hematite (14 gp). Jet (140 gp). Tourmaline (140 gp). Deep blue spinel (200 gp). Clear bright green emerald (7000 gp). Rose (50 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimmon Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears just a green suit. He has moderate length black hair. He has a dull look in his red eyes.

Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Shy. Bonds: Family, Mentor, Job. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Rimmon Horror, Male Tiefling Rogue 7
Medium (6'10") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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