Dagger Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Spy. She keeps her gray fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Spy and found it very stressful. She's also a talented Miller, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Tiefling people; and wants to open a new tavern
Flaws: Racist, Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: Golden yellow topaz (1200 gp). Blue quartz (5 gp).
Nemeia Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has silver hair. She has gleaming, smiling red eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Nemeia reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur, Athletic. Flaws: Cynical, Forgetful. Bonds: Military. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. 1 Everburning torch.
Nadarr Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His crest is gold and curly. He has a dull look in his gold eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Nadarr was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.
Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1500 gp. Carnelian (70 gp). Azurite (6 gp). Rock crystal (70 gp). Chrysoprase (70 gp). Tiger eye turquoise (6 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" eastern man, he dresses in white turtlenecks beneath a black coat with tan slacks. He has dyed his greying black hair a little too much giving a sharp black color. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Mercenary business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Mercenary.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Optimist, Philantrophist. Flaws: Depressed. Bonds: Job, Debt. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 55 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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