Suhnae Iathrana, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, tan, dusty cloak. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Suhnae was born in the south. At a young age he loved to build and create. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Criminal record, Job. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork manacles. 1 Magnifying glass. 1 Good lock.
Nadarr Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has scarlet crest. His gold eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Fearful. Bonds: Family, Rich, Job. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 16 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5
Possessions: 1600 gp. Jade (50 gp). Tiger eye turquoise (7 gp). Silver pearl (50 gp). Carnelian (70 gp). Chrysoberyl (50 gp). Chalcedony (70 gp). 1 Minor magic item.
Ohr Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He keeps his chestnut hair in a pixie cut. He is baby faced.
Personality: Overbrimming with self-confidence, Ohr isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is lazy and tries to find solutions quickly.
History: He got into the Ploughman business at a young age. He found a children's book about a Half-Orc Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: He has a crush on the local Bookbinder; and he's looking for his big break
Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Adventurer, Has a crush. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 10)
Armor Class 6
Hit Points 93 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 3 (-4) | 17 (+3) | 15 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc, Elven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +0 / 3d6-4, Grapple +1
Possessions: Onyx (30 gp). Aquamarine (800 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Waywocket Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. She wears her white hair up in a very large beehive style do. She is baby faced.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born to a pair of adventurers, Waywocket grew up listening to her mother's many stories. Waywocket abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by drow. Waywocket was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Many drow want her driven away; and she's in love
Flaws: Antagonistic. Bonds: Immigrant, Mentor, Adventurer, Enemies, Has a crush. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Eye agate (14 gp).
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