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NPC Generator

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Advanced [show]


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She carries with her a set of quarterstaffs, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears a top hat to hide her balding. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sannl is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and marry her sister to traveling adventurers

Ideals: Fighting, Impeccable, Justice. Flaws: Mundane. Bonds: Family. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Thoradin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a brown armored body suit, with a simple tan line shooting up and back down. His left leg appears badly burned and disfigured. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. When Thoradin reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Thoradin Trueanvil, Male Dwarf Sorcerer 5
Medium (4'3") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)3 (-4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean grey cloak covering his clean studded leather. He has a long silver beard with little hanging trinkets. He has violet eyes and a grey hat with a blue feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Elaim studied abroad. When Elaim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Gifted, Entrepeneur. Bonds: Poor, Military, Family. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 600 sp. 1 Breastplate.


Social Check DCs


Bertram Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the west. He moved out east to avoid the crime he committed. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Secretive. Bonds: Poor, Religious, Immigrant, Criminal record. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Bertram Harper, Male Half-Elf Sorcerer 15
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 67 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Orc, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 1200 pp. Silver ewer (70 gp). Jeweled gold crown (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Medium magic item.


Social Check DCs

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