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Advanced [show]


Nuthra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is typically in her Glassblower uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her crest is short and brass. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She likes to make people angry or surprised. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west to a Glassblower, Nuthra learned a great deal about her mother's area of expertise. She dropped out of school to support her sick mother, and resented it. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and to reunite with her absent mother

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Nuthra Hshhsstoroth, Female Dragonborn Fighter 15
Medium (6'1") Dragonborn, Neutral Evil (CR 15)
Armor Class 11
Hit Points 97 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Medicine +8, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 6000 gp. Citrine (50 gp). Sard (50 gp). Black pearl (800 gp). Obsidian (10 gp). Onyx (50 gp). Smoky quartz (50 gp). Deep blue spinel (800 gp). Moonstone (50 gp). Star rose quartz (50 gp). Alexandrite (800 gp). Citrine (50 gp).


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. She has styled her lavender fur well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sun was born the youngest of three triplets. Her first spouse was a Sailor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep; and she is greedy

Ideals: Disciplined. Flaws: Insomniac, Shy, Depressed. Bonds: Rich, Family. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Sun Plume, Female Tabaxi Warrior 11
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 230 pp. Gold dragon comb with red garnet eye (1600 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold and topaz bottle stopper cork (1600 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her red hair is cut jaggedly and amateurishly. She has several tiny sapphire earrings on each ear.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Justice, Artistic. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Birel Teinithra, Female Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Jelenneth Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a robe, a symbol of her god around her neck, and a lance on her belt. With bright white hair. She has a tattooed face.

Personality: She is fixated on the number 48. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.

History: Jelenneth was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her father was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Jelenneth Wasanthi, Female Elf Paladin 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp.


Social Check DCs

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