Megged Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is black. He has gleaming, smiling hazel eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.
History: When he was but 8 years old his parents immigrated from the east. Through the years after Megged was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Megged's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Slave, Immigrant. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 6 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp.
Faran Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting white shirt and pants. His hair is brown and very short. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Flaws: Secretive. Bonds: Enemies, Rich, Military, Job. Occupation: Mortician
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 800 gp. Golden pearl (60 gp). Pink pearl (60 gp). Red spinel (60 gp). Malachite (6 gp). Sard (70 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sumnes Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her hair is always cut to a buzz. She has violet eyes and a yellow hat with a tan feather.
Personality: She is fixated on the number 33. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy
Flaws: Insane, Secretive. Bonds: Mentor, Rich, Slave. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Wella Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" eastern woman, she wears red trousers with blue and red striped suspenders. She wears various colorful collared shirts. Her blonde hair is cut short with large spiked bangs in the front. Her violet eyes peer out from beneath her deerstalker red hat.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to be a barrister again
Ideals: Artistic. Flaws: Disease. Bonds: Family, Job, Criminal record. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp.
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Their contribution stands as a beacon of hope for all adventurers!

