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NPC Generator

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Advanced [show]


Maegan Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She prefers to wear flannel. She wears her hair in dreadlocks. Her eyes are a pleasant brown.

Personality: Maegan is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Maegan grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maegan took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To clean up the streets; and she has passion for adventuring and risk

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Nature, Guardian. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Maegan Brightmoon, Female Halfling Expert 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adelard Westcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting grey shirt and pants and is in decent physical shape. His auburn hair is still thick. His blue eyes are slightly larger than normal.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Doppelganger in disguise. In his 12th year, his parents were killed by a drow raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Enemies, Adventurer. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Adelard Westcott, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He invites people to come help in his community garden.

History: Raymond was born in the east. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Artistic, Philantrophist, Persistence. Flaws: Insane. Bonds: Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Raymond Browning, Male Human Aristocrat 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)9 (-1) 6 (-2)13 (+1)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: Amber (70 gp). Pink pearl (70 gp). Rock crystal (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Ahvain Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His hair is long and blonde with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His eyes are likewise blue.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Impulsive. Bonds: Slave, Job, Enemies. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Ahvain Tiltathana, Male Half-Elf Rogue 6
Medium (5'0") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)6 (-2)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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