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NPC Generator

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Advanced [show]


Wobbles Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves painting and to teach people painting more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Wobbles was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic, Justice. Bonds: Rich, Family. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Wobbles Lingenhall, Male Gnome Barbarian 7
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 85 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)12 (+1) 11 (+0)10 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Naivara Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her golden hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.

History: Born in the east to a Stableman, Naivara learned a great deal about her father's area of expertise. Naivara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Naivara Aloro, Female Half-Elf Expert 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Helja Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a simple brown robe with yellow stripes complete with hood. She has wavy golden hair. Her gray unseeing eyes seem to look past you.

Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Optimist, Gifted, Athletic. Flaws: Disease. Bonds: Job. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Helja Dankil, Female Dwarf Warlock 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Deception +4, Investigation +7
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven, Goblin, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 90000 cp.


Social Check DCs


Helen Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears grey leather gloves, a grey jacket, and tight pants. She has wavy auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Helen is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carpenter arts, while her mother instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She then took over the family business and is one of the better Carpenter for hire.

Motivation: Wants to raise her children well; and halfling compassion

Ideals: Athletic. Flaws: Racist. Bonds: Job, Family, Rich. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Helen Hallewell, Female Human Commoner 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs

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