Shivering Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Mayor. She is muscular with a powerful set of arms. Her long yellow fur is drawn into a two foot long braid. Her yellow eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Gifted from a young age, Shivering studied abroad. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Mayor soon after.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Job, Criminal record. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 18)
Armor Class 11
Hit Points 31 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
Possessions: 17000 gp. Alexandrite (200 gp). Chrysoberyl (80 gp). Zircon (40 gp). Rhodochrosite (15 gp). Star rose quartz (40 gp). Citrine (40 gp). Lapis lazuli (15 gp). White pearl (80 gp). Coral (80 gp). Alexandrite (200 gp). White pearl (80 gp). Fire opal (1000 gp). Hematite (15 gp). Citrine (40 gp). Moss agate (15 gp). White pearl (80 gp). Tiger eye turquoise (15 gp). Eye agate (15 gp). Onyx (40 gp). Aquamarine (200 gp). White opal (1000 gp). Emerald (1000 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Tiger eye turquoise (15 gp). Bloodstone (40 gp). Amethyst (80 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Brown-green garnet (80 gp). Onyx (40 gp). Chalcedony (40 gp).
Flask Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her lavender fur is smooth and relatively long. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She used her abilities to travel the world and help people.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Philantrophist, Artistic. Flaws: Depressed. Bonds: Immigrant. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 17)
Armor Class 15
Hit Points 97 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 9000 gp. Rose (60 gp). Golden yellow topaz (1400 gp). Smoky quartz (60 gp). Brown-green garnet (100 gp). White pearl (100 gp). Golden pearl (100 gp). Deep green spinel (100 gp). Tiger eye turquoise (11 gp). Tourmaline (100 gp). Fire opal (400 gp). Rhodochrosite (11 gp). Jade (100 gp). Smoky quartz (60 gp). 1 Medium magic item.
Tethren Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He carries a battered sword and tarnished hammer as well. His long brown hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Religious, Adventurer. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 5000 sp.
Adrik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. This hazel eyed northerner is not easily forgotten.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Merchant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Athletic, Fighting, Optimist. Bonds: Poor. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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