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NPC Generator

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Advanced [show]


Enna Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is black and curly. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Enna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Enna's mother didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Enna Amastacia, Female Elf Aristocrat 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Andraste Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of flails on her belt, each one with a aquamarine on the hilt. She wears her brown hair down. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses divination through singing.

History: She was born in the west, but her parents moved at a very young age to the north. Like her father and her sister before her, after school she went straight into learning to become a Shipwright. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: To be a Carpenter again; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Andraste Iranapha, Female Elf Aristocrat 9
Medium (4'7") Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1800 gp.


Social Check DCs


Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His red crest is braided into rings. His red eyes peer out from beneath his top green hat.

Personality: He will rave to anyone who will listen. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Mugrunden was born on a far northern island where he grew up under the tutelage of his father, an expert Barkeep. He was granted psionic powers by his dying brother.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Immigrant, Has a crush. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Mugrunden Bhenkumbyrznaax, Male Dragonborn Paladin 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is portly but not overly obese. He has shaved his head bald. He has a dull look in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Oskar lived on a farm with his father, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. During his travels, Oskar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oskar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oskar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Oskar Goldfinder, Male Dwarf Druid 5
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)4 (-3) 11 (+0)8 (-1)
Skills Performance +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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