Arumawann Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long brown hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Arumawann lived on a farm with his mother, near the main road leading to a nearby town. He moved out south to avoid the crime he committed. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and his religion dominates his actions
Flaws: Shy. Bonds: Family, Criminal record, Religious. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 101 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 100 pp. Brown-green garnet (70 gp). Violet garnet (1000 gp). Black star sapphire (1600 gp).
Edge Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He sports a flattop fur cut. His yellow eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Edge embodies much of what other species detest in the Tabaxis. He misses his home and complains about the freezing weather, even in summer.
History: Edge was raised in a hard working conservative environment. Through the years after Edge was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Edge's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Stableman again; and a strong sense of loyalty to half-elven people
Flaws: Antagonistic, Mundane, Racist. Bonds: Immigrant, Job. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Star ruby (1100 gp). Jasper (30 gp). Amber (90 gp). Rose (30 gp).
Ulla Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a tan coat over a brown low-cut shirt, and a top hat upon her head. She wears her blonde hair up in a very large beehive style do. Her hazel unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born several months after her mother was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her sister
Ideals: Logical. Flaws: Disease. Bonds: Family, Military, Adventurer. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 4 (-3) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 40000 sp. 1 Minor magic item.
Bolhild Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is lengthy. Her blue eyes peer out from beneath her deerstalker grey hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is used to getting what she wants. In part because she is a meticulous planner.
History: Sold as a small child to a brothel owner, Bolhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After months of barely getting by, Bolhild managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Opinionated, Professionalism. Bonds: Poor, Mentor. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp. Black pearl (200 gp). Aquamarine (200 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

