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NPC Generator

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Advanced [show]


Herleva Clifford, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with brown and yellow striped suspenders. She wears various colorful collared shirts. She is physically well-built. She has a long golden ponytail with little hanging trinkets. Her eyes are likewise green.

Personality: Abrasive and pushy, she has a hard time making friends. She is a great chef.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Baker and found it very stressful. She struck the Baker job and began her own company from there.

Motivation: To be a Dilettante again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Herleva Clifford, Female Human Monk 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp. Freshwater pearl (9 gp).


Social Check DCs


Pikar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair has been sun bleached extensively. His gray eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Pikar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Pikar was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pikar took refuge in the ruined castle and found the beat up trident and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Military, Family, Nature. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Pikar Hogcollar, Male Halfling Warlock 12
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Arcana +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Celestial, Aquan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 1000 gp. Moss agate (8 gp). Black opal (600 gp). Alexandrite (800 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with red highlights, and long blue pants that bunch up around his shoes, and he perpetually has his longbow ready. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Slave, Poor. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Adrik Lutgehr, Male Dwarf Barbarian 10
Medium (4'2") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 124 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)13 (+1) 13 (+1)5 (-3)
Skills History +5, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 250 pp. Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting violet shirt and pants. His red hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Actor, but he got bored and became a Guard. Since then, he has sought to make the best of life.

Motivation: Human compassion; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Poor, Job. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Everard Blum, Male Half-Elf Adept 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs

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