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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: Born in the east to a Gardener, Rangrim learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Criminal record, Job, Rich. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)5 (-3) 15 (+2)12 (+1)
Skills Investigation -1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Erky Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His white hair is smooth and relatively long. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Actor, but he got bored and became a Interpreter. He has worked as a Interpreter like his mother before him.

Motivation: Money/treasure; and further expansion of business

Ideals: Pacifist. Flaws: Selfish, Mundane. Bonds: Job, Rich. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Erky Munggen, Male Gnome Warrior 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Rosamund Thorpe, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting grey shirt and pants. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a slaver, Rosamund was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Rosamund was born on a far western island where she grew up under the tutelage of her mother, an expert Bounty Hunter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Further expansion of business; and regain custody of her daughter

Ideals: Philantrophist. Bonds: Immigrant, Mentor, Family, Job. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Rosamund Thorpe, Female Human Bard 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair, when down, is lengthy. He has gleaming, smiling gray eyes.

Personality: He dislikes all the random violence that takes place in the east. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Entrepeneur, Pacifist, Justice. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Percival Tattersall, Male Human Expert 10
Medium (6'4") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 17 (+3)17 (+3)
Skills Investigation +4, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: Peridot (70 gp). Blue sapphire (900 gp). Jade (140 gp). White pearl (140 gp).


Social Check DCs

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