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NPC Generator

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Advanced [show]


Criella Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a wide-brimmed hat to cover her moderate length brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a island tribe. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.

Motivation: To unite with her sister; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Nature. Occupation: Architect

Voice: Stutters

Attributes [hide]

Criella Guilt, Female Tiefling Adept 7
Medium (4'9") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting grey shirt and pants. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. He has amber eyes and a grey hat with a pastel feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast forest. After coming to the age of reason, Reynard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Emotional. Bonds: Slave, Religious, Nature. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Kimberley, Male Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Rosamund Marleigh, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and dresses in collared shirts and wears a proper scarf over her head. Her right leg appears badly burned and disfigured. Her hair is chestnut and curly. Her amber eyes are passionate and lively.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rosamund took refuge in the ruined castle and found the beat up lance and armor she uses now. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away.

Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Rosamund Marleigh, Female Human Sorcerer 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Investigation +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 120 pp. Alexandrite (1500 gp). Chrysoberyl (150 gp). Black pearl (1500 gp). Onyx (40 gp). Golden yellow topaz (1500 gp). Silver pearl (150 gp). Alexandrite (1500 gp). Red spinel (150 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown trousers with blue and tan striped suspenders. She wears various colorful collared shirts. She wears a feathered hat to hide her balding. Her yellow eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Spring will drive conversation. Spring is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Miner for hire.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Extrovert. Bonds: Poor, Family, Military, Job. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Spring In the Wind, Female Tabaxi Barbarian 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 8
Hit Points 88 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +4

Possessions: 19000 sp.


Social Check DCs

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