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NPC Generator

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Advanced [show]


Traulam Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports tan clothing, slightly heavier than average wear. Her white hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich western family. Like her mother and her sister before her, after school she went straight into learning to become a Carter. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traulam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and doesn't want to be a carter and was forced into it by her family

Ideals: Athletic, Fighting. Bonds: Job, Rich, Family. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Traulam Netyoive, Female Elf Ranger 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Anastrianna Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears yellow cloth garments or leather armor. She has wavy chestnut hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Anastrianna embodies much of what other species detest in the Half-Elves. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Anastrianna was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Ploughman like her father before her.

Motivation: To prove her worth to the world; and she is unsatisfied with her job

Ideals: Joker, Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Anastrianna Kane, Female Half-Elf Warrior 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Lapis lazuli (16 gp). Emerald (600 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is thinning but still full. Her blue unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Xanaphia took refuge in the old dungeon and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and to prove her worth to the world

Flaws: Disease, Impulsive. Bonds: Slave, Nature. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Xanaphia Iranapha, Female Elf Fighter 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Balimaar Byron, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his sai ready. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local detective

Ideals: Fighting, Gifted. Flaws: Shy, Addict. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Byron, Male Human Ranger 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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