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Advanced [show]


Sun Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered hand crossbow and tarnished warhammer as well. His brown fur, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Sun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Sun Of Clay, Male Tabaxi Aristocrat 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)4 (-3) 9 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Poor, Family. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Aramil Holimion, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, History +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2100 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Duergath Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey coat over a green low-cut shirt, and a broad hat upon his head. He has a penchant for wearing a ring with an oversized amber on his left hand. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his father was called into army service. When Duergath reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and to be a weaver again

Ideals: Joker, Entrepeneur. Bonds: Rich, Job, Military. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Duergath Silveraxe, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Xappan Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly purple, has prominent grey streaks. His eyes are a pleasant gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Xappan Dread, Male Tiefling Ranger 18
Medium (5'9") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 124 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +8
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 4000 gp. Finely wrought small gold bracelet (50 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (120 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver ewer (50 gp). Jeweled electrum ring (7000 gp). A small bag of saffron. (50 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Gold and ruby ring (9000 gp). An abacus with copper, silver and gold markers (120 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Solid gold idol (200 gp). Finely wrought small gold bracelet (50 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (1200 gp). A necklace of small pink pearls (4000 gp). Cloth of gold vestments (120 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (900 gp). 1 Major magic item.


Social Check DCs

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