Galiena Blakeley, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a robe, a symbol of luck around her neck, and a quarterstaff on her belt. She has dyed her greying silver hair a little too much giving a sharp silver color. Her fierce blue eyes like to dwell on things.
Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is harsh and unforgiving.
History: Born in the south to a Body Guard, Galiena learned a great deal about her father's area of expertise. Her childhood dream was to be a Servant, but she was a colossal failure. She has worked as a Body Guard like her father before her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 27 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 800 gp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (200 gp).
Callie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has the majority of her body covered in plate. Her hair is cut close to her head. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want her driven away.
Ideals: Joker, Justice. Bonds: Immigrant, Enemies. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 9
Hit Points 51 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin, Orc
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 23000 sp. 1 Minor magic item. 1 Minor magic item.
Kava Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Detective does. Her bronze crest is heavily combed to the left. Her eyes, though not visible through her cowl, are red.
Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Detective business.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kava fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job
Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Job, Religious. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 |
Possessions: 1900 gp.
Spring Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. His beige fur has been sun bleached extensively. His copper eyes dart from person to person.
Personality: Spring is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Apothecary mother left him crippled. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and he has a crush on the local apothecary
Flaws: Depressed, Shy, Disease. Bonds: Nature, Has a crush. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1300 gp. Banded agate (10 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Moss agate (10 gp). Emerald (1200 gp). Star rose quartz (70 gp). Silver pearl (120 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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