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NPC Generator

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Advanced [show]


Seere Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She very much looks the part of a Tanner. Her whole body is exceptionally muscular. Her white hair, when down, is lengthy. Her eyes are a pleasant silver.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.

History: She was born into a rich family. Her childhood dream was to be a Banker, but she was a colossal failure. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Job, Immigrant, Rich. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Seere Haunted, Female Tiefling Expert 8
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Megren Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with white skirt. She carries with her a set of longbows on her belt, each one with a amber on the hilt. Her crest is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Megren was left her mother's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Terse. Bonds: Mentor, Military. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Megren Hashphronyxadyn, Female Dragonborn Druid 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Religion +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 8000 sp.


Social Check DCs


Ovak Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Knight. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Knight in town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ovak took refuge in the ruined castle and found the beat up lance and armor she uses now. She has achieved small success as a Knight.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Athletic. Bonds: Family, Job, Immigrant, Nature, Rich. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Ovak Abram, Female Half-Orc Ranger 10
Medium (5'6") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 120 pp. Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Ella Sydney, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. She wears her blonde hair up. Her eyes are brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She has built up a small fortune and can afford her own way.

Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it

Ideals: Fighting, Impeccable, Logical. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Ella Sydney, Female Human Rogue 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 pp. Iolite (40 gp).


Social Check DCs

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