Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Enidda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her hair is cut close to her head. Her gray eyes are passionate and lively.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Enidda hails from a village terrorized by illithids. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she seems to be bored by most things

Ideals: Logical. Flaws: Mundane. Bonds: Job, Enemies, Immigrant. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Enidda Sympony, Female Gnome Aristocrat 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 80 pp.


Social Check DCs


Beast In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has done her best to style her white fur to look like a famous performer. Her green eyes lackadaisically let the world flow into them.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur, Fighting. Flaws: Racist. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Beast In the Wind, Female Tabaxi Sorcerer 10
Medium (4'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 14000 sp.


Social Check DCs


Emmeline Clinton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey small hat and grey clothes. She has wavy red hair. Her eyes are gray and catlike.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can't help but pocket interesting objects she comes across

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: Her spouse's relatives view her with great suspicion; and wants to open a new tavern

Flaws: Mundane. Bonds: Criminal record, Nature, Job, Family. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Emmeline Clinton, Female Human Monk 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)4 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Cloth of gold vestments (30 gp). 1 Banded mail.


Social Check DCs


Beloril Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. He has amber eyes.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Beloril Battlehammer, Male Dwarf Cleric 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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