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Pog Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white and curly. His fierce brown eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Pog lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered poetry. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Religious, Family. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Pog Dunben, Male Gnome Ranger 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills History +2, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gnarsh Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear white tank tops with blue pants. His black hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gnarsh took refuge in the large cave and found the beat up bow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Military, Nature. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Gnarsh Harper, Male Half-Orc Paladin 12
Medium (5'3") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a white tunic with grey highlights, and long tan pants that bunch up around her shoes. She wears her white hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Stableman business at a young age. A few years later when the north was not economically sound they moved to her current location. She has achieved small success as a Stableman.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant, Debt. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Dell Goodearth, Female Halfling Paladin 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 69 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Nature +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Auran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 3000 gp. Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Carnelian (80 gp). Star rose quartz (80 gp). Silver pearl (130 gp). Eye agate (14 gp). Moss agate (14 gp). Golden yellow topaz (1400 gp). White opal (1000 gp). Zircon (80 gp). Violet garnet (1400 gp). Red-brown spinel (130 gp). Red spinel (130 gp). Peridot (80 gp). Jade (130 gp).


Social Check DCs


Synthrin Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. She has dyed her greying white crest a little too much giving a sharp white color. Her gold eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the north. The war was a terrible time for her, and Synthrin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful slaver made her what she is. Her mother was a soldier and died while she was still young. Synthrin was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Pacifist. Flaws: Depressed. Bonds: Military, Mentor, Enemies. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Synthrin Beryntolthropal, Female Dragonborn Bard 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. Banded agate (6 gp). Blue quartz (6 gp). Golden yellow topaz (1600 gp). Pink pearl (130 gp).


Social Check DCs

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