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Advanced [show]


Armara Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length white hair. Her eyes are white.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor, Immigrant, Religious. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Armara Mystery, Female Tiefling Cleric 7
Medium (6'0") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Rock crystal (30 gp). Violet garnet (900 gp).


Social Check DCs


Darrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon his head. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Gifted from a young age, Darrak studied abroad. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Fearful, Greedy. Bonds: Job, Family. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Darrak Deepdelver, Male Dwarf Warrior 7
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 77 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 19 (+4)8 (-1) 11 (+0)7 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He typically wears brown cloth garments or leather armor, and his gloved hand is found clutching a glaive. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny ruby earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Family, Nature. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Shane Hastings, Male Human Cleric 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Brass mug with jade inlays (600 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Aura Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His red fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Impulsive. Bonds: Job, Military, Criminal record. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Aura Plume, Male Tabaxi Expert 15
Medium (5'4") Tabaxi, Neutral Evil (CR 15)
Armor Class 15
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +10, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +7

Possessions: 1200 pp. Jeweled gold crown (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (90 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (180 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.


Social Check DCs

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