Diesa Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries with her a set of quarterstaffs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is golden and curly. She has a dull look in her gray eyes.
Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made her what she is. After coming to the age of reason, Diesa took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Banded agate (16 gp). Malachite (16 gp). Freshwater pearl (16 gp). Obsidian (16 gp).
Riswynn Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. She is portly but not overly obese. She has shaved her head bald. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Being a Farmer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and nothing but the best is good enough for her
Ideals: Artistic, Impeccable. Bonds: Family, Criminal record, Adventurer. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 160 gp. Red garnet (110 gp). Blue quartz (11 gp).
Ulla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Her chestnut hair is lengthy and is close to two feet long. Her blue eyes lackadaisically let the world flow into them.
Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.
History: Born in the south to a Armorer, Ulla learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She struck the Armorer job and began her own company from there.
Motivation: Wants to open a new tavern.
Flaws: Shy. Bonds: Rich, Immigrant, Job. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 118 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 |
Possessions: 1000 gp. Rhodochrosite (9 gp). Chalcedony (60 gp). Moss agate (9 gp). Zircon (60 gp). Black pearl (1300 gp). Rhodochrosite (9 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Banded agate (9 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Alexandrite (1300 gp). Lapis lazuli (9 gp). Jade (60 gp). Deep blue spinel (1300 gp). 1 Medium magic item.
Marigold Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her hair is long and red with streaks of black, and is pulled back with small red clips. Her violet eyes peer out from beneath her small red hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: To share knowledge with the world; and she is terrified, and will act out of fear
Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

