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NPC Generator

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Advanced [show]


Diesa Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a grey tunic with blue highlights, and long brown pants that bunch up around her shoes, she is not a threatening figure. Her tied-back hair is silver. Her hazel eyes are passionate and lively.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and to pay off her debts

Flaws: Depressed, Antagonistic. Bonds: Job, Family, Debt. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Diesa Goldfinder, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Balimaar Clive, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears dark leathers with embroidery. He has styled his auburn hair well, parting it to the left. He has a tattooed face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He has dedicated himself to building a better world.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Logical. Bonds: Enemies, Adventurer, Criminal record, Has a crush. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Balimaar Clive, Male Human Barbarian 11
Medium (5'10") Human, True Neutral (CR 11)
Armor Class 8
Hit Points 75 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0

Possessions: 1900 gp. Smoky quartz (60 gp). Violet garnet (1100 gp). Emerald (1200 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (9 gp). Chalcedony (60 gp).


Social Check DCs


Silent Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is greying and his face has many wrinkles. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Sensitive. Bonds: Poor. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Silent Of World, Male Tabaxi Ranger 10
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1100 gp. Star ruby (1600 gp). Blue quartz (13 gp). Moonstone (20 gp). Rhodochrosite (13 gp). Deep blue spinel (200 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Waywocket Ningel, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has a large blue mantle and cape that has been intricately interwoven into her black robe. Her white hair is braided into rings. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Laborer profession.

History: She comes from a rich western family. Waywocket abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's attracted to the PC; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Waywocket Ningel, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp. 1 Thunderstones.


Social Check DCs

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