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NPC Generator

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Advanced [show]


Fulbar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern man typically wears white cloth garments or leather armor. His black hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: Fulbar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Bonds: Religious, Poor, Military. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Fulbar Whispermouse, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 14 (+2)17 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarion Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. He keeps his white hair in a flapper bob. He has several tiny sapphire earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Flaws: Antagonistic. Bonds: Rich, Criminal record, Family, Military. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Quarion Floshem, Male Half-Elf Rogue 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Oriel Deighton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is thinning but still full. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great joy in being the best Merchant in town.

History: Oriel was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy, Addict. Bonds: Rich, Job, Family. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Oriel Deighton, Female Human Wizard 11
Medium (4'9") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 130 pp. Star ruby (1300 gp). Tiger eye turquoise (4 gp). Peridot (50 gp). Tourmaline (150 gp). Rose (50 gp). Tourmaline (150 gp). Amethyst (150 gp). Deep blue spinel (600 gp). Hematite (4 gp). Golden yellow topaz (600 gp).


Social Check DCs


Isabella Kirby, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has had some formal poetry training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Rich, Family. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Isabella Kirby, Female Human Expert 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)8 (-1) 13 (+1)9 (-1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs

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