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NPC Generator

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Advanced [show]


Marbas Respect, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy white hair. His eyes are red and catlike.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a slaver, Marbas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Flaws: Racist. Bonds: Poor, Enemies, Mentor, Nature. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Marbas Respect, Male Tiefling Warlock 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 40 gp.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of pickaxes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is red and curly. Her eyes, though not visible through her cowl, are green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the east, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, In love. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Trym TellPenny, Female Halfling Rogue 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Silent Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western woman is wearing a long, pastel, dusty cloak. She has dyed her greying red fur a little too much giving a sharp red color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is an amazing painter.

History: She was born in a small plains village. Silent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.

Motivation: To get a good night's sleep; and balancing her hectic life and new fisher responsibilities is difficult

Ideals: Athletic, Joker, Gifted. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Silent Candle, Female Tabaxi Adept 11
Medium (5'6") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 83 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)16 (+3) 14 (+2)11 (+0)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 6000 sp. Carnelian (60 gp).


Social Check DCs


Hunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a moderate pudge and is not very fit. He has a long white beard with little hanging trinkets. He has amber eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety

Ideals: Logical. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Roscoe, Male Human Warrior 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)18 (+4) 5 (-3)12 (+1)
Skills Athletics +4
Senses Passive Perception 7
Languages Common, Dwarven, Gnome, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 150 gp.


Social Check DCs

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