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NPC Generator

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Advanced [show]


Alex Easton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His golden hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Mason, Alex learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his sister; and to prove his worth to the world

Ideals: Optimist. Flaws: Mundane, Impulsive. Bonds: Job, Family. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Alex Easton, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Nature +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man dresses in yellow turtlenecks beneath a pastel coat with brown slacks. His silver hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Military, Nature, Job, Family. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Bertram Siannodel, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 700 gp.


Social Check DCs


Five Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Engraver does. Her fur is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a wizard, Five was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Engraver.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Mentor, Slave. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Five Paws, Female Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 7 (-2)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 3000 sp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Findex Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her rusty crest is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. Findex abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, In love. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Findex Daardendrian, Female Dragonborn Adept 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +6, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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