Ar-Gul Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean black cloak covering his clean studded leather. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother.
Ideals: Athletic. Flaws: Disease, Shy. Bonds: Family, Slave. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. Black opal (1500 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).
Zaffrab Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His brown hair has been sun bleached extensively. His brown eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He seems to be bored by most things; and he loathes his own lifestyle
Ideals: Joker, Persistence. Flaws: Depressed, Mundane. Bonds: Rich. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 111 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 800 pp. Obsidian (14 gp). Obsidian (14 gp). Sard (50 gp).
Ashgarn Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is black and curly. This gray eyed southerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Ashgarn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ashgarn's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Gifted, Philantrophist. Flaws: Emotional, Antagonistic. Bonds: In love. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: Aquamarine (200 gp). 1 Banded mail.
Shamash Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His white crest is drawn into a tight pony tail with a card scrunchie. His red eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of northern immigrants he idolized his father. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: In love, Immigrant. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

