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NPC Generator

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Advanced [show]


Bryseis Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She has moderate length dark red hair. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south to a Glassblower, Bryseis learned a great deal about her mother's area of expertise. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and expand her business

Ideals: Joker. Flaws: Insane. Bonds: Rich, Job, Nature, Enemies. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Bryseis Sly, Female Tiefling Aristocrat 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Pink pearl (160 gp).


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is golden and curly. He has several tiny amethyst earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Pacifist. Bonds: Rich, Nature, Religious, Mentor. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Tim Marlee, Male Human Ranger 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 5 Acid flasks.


Social Check DCs


Kellen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His white hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: Kellen was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Unemployed.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Kellen Fabblestabble, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 19000 sp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Immeral Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His hair, while still mostly black, has prominent grey streaks. He has green eyes and a violet hat with a pastel feather.

Personality: Immeral wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Enemies, Poor, Adventurer. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Immeral Iathrana, Male Half-Elf Adept 12
Medium (5'6") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 7
Hit Points 49 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)4 (-3) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Arcana +7, Nature +7
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic, Auran
Attacks Melee +1 / 3d10-3, Ranged +1 / 3d10-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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