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NPC Generator

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Advanced [show]


Ella Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet tunic with grey highlights, and long brown pants that bunch up around her shoes. She keeps her golden hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She can speak with the recently deceased. She has all her life been fascinated with writing.

History: Ella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered writing. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Gifted, Artistic. Bonds: Poor, Adventurer, Military. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Ella Fasharash, Female Half-Elf Fighter 4
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bethrynna Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright yellow dresses and hats. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She uses divination through singing.

History: Born to a pair of adventurers, Bethrynna grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bethrynna took refuge in the old dungeon and found the beat up falchion and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's in love; and a deep hatred of illithids

Ideals: Gifted. Bonds: Immigrant, Enemies, Adventurer, Nature, Has a crush. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Bethrynna Mitchell, Female Half-Elf Monk 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His red hair is knotted and matted. He has a dull look in his amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. Nutae enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Nature, Poor. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Nutae Aloro, Male Half-Elf Warlock 14
Medium (5'4") Half-Elf, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 120 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)12 (+1) 14 (+2)16 (+3)
Skills Investigation +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 600 pp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (60 gp). Solid gold idol (1100 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His yellow fur is braided into rings. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: Three hails from a village terrorized by giants. In his 17th year, his parents were killed by a giants raid, leaving Three alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Job, Enemies, Criminal record. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Three Of Passion, Male Tabaxi Druid 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 7 (-2)10 (+0) 10 (+0)12 (+1)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs

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