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NPC Generator

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Advanced [show]


Kilvar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Kilvar was born the youngest of three triplets. Kilvar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Kilvar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Kilvar Daerdahk, Male Dwarf Monk 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Odo Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His hair is blonde and very short. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Enemies, Has a crush. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Odo Sheldon, Male Human Monk 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Rock crystal (30 gp).


Social Check DCs


Rimple Reese, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Bricklayer. He wears his golden hair up. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Rimple Reese, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 21000 cp.


Social Check DCs


Antrara Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a black and pastel handkerchief worn on her right side. Her silver crest is slicked back into a classic pompadour. She has gleaming, smiling red eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Mercenary, who enjoyed hunting, Antrara was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to get laid; and to reunite with her old friends

Ideals: Joker. Bonds: Adventurer, Nature, Military, Has a crush. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Antrara Yarjerit, Female Dragonborn Wizard 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Tiger eye turquoise (16 gp). Aquamarine (1100 gp). Golden pearl (70 gp).


Social Check DCs

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